Javascript Graphics and Rendering MCQ

Computer Science and Engineering > JavaScript MCQ

JavaScript graphics and rendering refer to the use of JavaScript to create, manipulate and display graphics and visual elements on a web page. This can include creating and updating 2D and 3D graphics, animations, and visual effects. There are several libraries and frameworks available that can be used to create and render graphics in JavaScript, such as Three.js, P5.js, and D3.js. They provide a set of APIs and pre-built functionality for tasks such as creating and manipulating shapes, colors, and textures, and handling user interaction and animation. Developers can also use JavaScript Canvas API, which allows them to draw and manipulate graphics directly on an HTML canvas element. By using these libraries, frameworks and APIs, developers can create interactive, dynamic and visually appealing web applications ➲ Javascript Graphics and Rendering MCQ - Quiz


  • A image
  • B img
  • C src
  • D Sourcing
  • A To replace an image
  • B To implement special effects
  • C Removal of image rollovers
  • D Implementation of image rollovers
  • A JavaScript code is medium sized
  • B JavaScript code is small
  • C JavaScript code is so large
  • D JavaScript code is Very small
  • A document(images)
  • B document.images
  • C document(img)
  • D doc(img)
  • A audio
  • B svg
  • C Video
  • D Vid
  • A enter
  • B control
  • C controls
  • D add
  • A width
  • B height
  • C breadth
  • D area
  • A File type
  • B Music type
  • C Both File and Music
  • D Video type
  • A 098
  • B 98
  • C Error
  • D Undefined
  • A 5
  • B 2+3
  • C Error
  • D Undefined
  • A 13.2
  • B 13.7293
  • C 13
  • D 13.4
  • A 1 000 000
  • B 1 0 00000
  • C 100 000 0
  • D Undefined
  • A 10000
  • B -infinity
  • C infinity
  • D error
  • A Creates drawing surface
  • B Exposes powerful drawing API to client-side JavaScript
  • C Creates drawing surface & Exposes powerful drawing API to client-side JavaScript
  • D Creates a rectangular box
  • A 7
  • B 8
  • C 9
  • D 6
  • A getContext()
  • B getObject()
  • C get()
  • D getDrawing()
  • A Drawing model
  • B CanvasRenderingContext2D object
  • C Context2D object
  • D Container
  • A Path of lines
  • B Path of curves
  • C Path of lines and curves
  • D Planes
  • A begin()
  • B path()
  • C createPath()
  • D beginPath()
  • A closePath()
  • B close()
  • C connectlast(first)
  • D connect()
  • A fillStyle
  • B strokeStyle
  • C lineWidth
  • D lineSize
  • A shadowColor
  • B shadowBlur
  • C strokeStyle
  • D stroke
  • A restore()
  • B getback()
  • C set()
  • D back()
  • A Parsing objects in page
  • B Drawing all objects in page
  • C Both Parsing & Drawing all objects in page
  • D Rendering object
  • A Compiling the JavaScript
  • B Interpreting the JavaScript
  • C Both Compiling & Interpreting the JavaScript
  • D Parsing the javascript
  • A Network Layer
  • B Transport Layer
  • C Application Layer
  • D Presentation Layer
  • A Transport Layer
  • B Network Layer
  • C UI Layer
  • D Presentation Layer
  • A Chrome
  • B Internet Explorer
  • C Safari
  • D Both Chrome and Safari
  • A Safari
  • B Netscape
  • C Opera
  • D Internet Explorer
  • A Browsers
  • B Email Clients
  • C Web Components
  • D All of the mentioned
  • A Firefox
  • B Internet Explorer
  • C Safari
  • D Opera